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1. Carrier questions - in Ships and Modules [original thread]
and another question: IS there a timer between how soon i can make the next jump? I see my capacitor will be up to 75% again in about 40-50 seconds after first jump but can i go ahead and make second jump in this time? Or is there any timer on it?
- by Celin Nieve - at 2008.11.10 11:49:00
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2. Carrier questions - in Ships and Modules [original thread]
Edited by: Celin Nieve on 10/11/2008 11:34:43 thanks for all the answers - i got a few more questions here 1) Is there any way to tell apart all those stations - ones that keep you in docking perimeter when you undock, ones that put you on ...
- by Celin Nieve - at 2008.11.10 11:33:00
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3. Jump freighter questions - in Ships and Modules [original thread]
Originally by: NoNah Those figures are not exactly accurate. You don\t use up that much and you need more than that to make the jump. WIthout skills you need 95% cap, however it gets less with skills. Which figures, the carrier figures?...
- by Celin Nieve - at 2008.11.09 17:14:00
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4. Jump freighter questions - in Ships and Modules [original thread]
Do jump freighters use same cyno fields as carriers to jump to? Ones that anyone can warp to from their overview? Do they abide by same 70% capacitor rules? 70% cap to jump out and 70% cap depleted per jump? How long do you have to stick around...
- by Celin Nieve - at 2008.11.09 16:42:00
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5. Carrier questions - in Ships and Modules [original thread]
A few other questions ... do capacitor recharge rigs affect capital ships? do cap recharge hardwirings affect them too?
- by Celin Nieve - at 2008.11.09 16:32:00
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6. Carrier questions - in Ships and Modules [original thread]
There's a first time for everything and time has come for me to try out flying capital ships. For this reason I will be buying a carrier soon. My goal - make about 3 jumps in and out of 0.0 to transport things for my corporation, so this is a haul...
- by Celin Nieve - at 2008.11.09 14:36:00
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7. Can The Corp You Are CEO Of Defend Itself - in Crime and Punishment [original thread]
100/mil though good luck getting any corp to pay that unless their ceo sells GTCs. Corps that get stomped on in empire space are precisely those that are poor and cannot make this kind of isk.
- by Celin Nieve - at 2008.11.07 05:48:00
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8. Casual Players - in EVE General Discussion [original thread]
Originally by: Darkeen I was in Zero sec but the Corp I was in wanted a 10Mill isk donation per month, plus I had to make certain killmails/month, etc so I left and came back to High Sec where I can casually play at my time, instead of doi...
- by Celin Nieve - at 2008.11.05 13:33:00
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9. Carriers for hauling - in Ships and Modules [original thread]
ah thanks that's much better ... i'm a total noob at this didn't know they have special hangars
- by Celin Nieve - at 2008.11.05 13:27:00
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10. Carriers for hauling - in Ships and Modules [original thread]
it says archon 3,300m3 - so what one interceptor? two with some cargo expanders?
- by Celin Nieve - at 2008.11.05 13:05:00
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11. Carriers for hauling - in Ships and Modules [original thread]
I heard carriers are able to haul only ships now and nothing else nowadays. How many ships would fit into one?
- by Celin Nieve - at 2008.11.05 12:51:00
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12. POS roles and refining questions from 0.0 noob - in Science and Industry [original thread]
Originally by: Lord Fitz Yes, set in the structures tab, the structure use/take to 'corp' when it is set to corp, the normal corp hangar 'other' permissions apply. They then don't need any special roles. If you set caretaker or starbase co...
- by Celin Nieve - at 2008.11.05 12:04:00
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13. POS roles and refining questions from 0.0 noob - in Science and Industry [original thread]
I have 3 questions: 1) Is there any way to let members access corporate hangar in a POS without giving them role "config starbase equip"? As far as I know this role also lets them un-anchor the tower and other POS equipment. I would like them to ...
- by Celin Nieve - at 2008.11.05 09:25:00
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14. WTS 10 X 60 Day ETC - 540m Immediate Delivery - in Timecode Bazaar [original thread]
.
- by Celin Nieve - at 2008.10.26 12:21:00
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15. A thank you to Kublai for a job well done - in Crime and Punishment [original thread]
wow Halada having dealings with Jonny 101 ... how incredibly stupid of him
- by Celin Nieve - at 2008.10.26 04:43:00
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16. WTS 4 60day tc's ;485million isk each ; online now/secure only - in Timecode Bazaar [original thread]
one for Sae Len please
- by Celin Nieve - at 2008.10.26 04:31:00
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17. ECMing drones - in EVE General Discussion [original thread]
Edited by: Celin Nieve on 21/10/2008 03:35:05 My ship does not have a good fit to be killing drones with it. That is why i'm asking about jamming them with extra jammers because even taking some dps off me would be a good thing. Looks like t...
- by Celin Nieve - at 2008.10.21 03:33:00
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18. ECMing drones - in EVE General Discussion [original thread]
You guys don't get what i'm asking. I am in NON-ecm ship. My friend is in a Blackbird. Enemy is in a drone boat. I am shooting at his ship to take it down. My friend has jammed him. But he has already unleashed his drones on me which are hammerhe...
- by Celin Nieve - at 2008.10.20 09:35:00
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19. ECMing drones - in EVE General Discussion [original thread]
Edited by: Celin Nieve on 20/10/2008 06:26:42 I know that ECM burst works on drones. But ECM burst eats up a lot of capacitor. Suppose a war target unleashes his pack of hammerhead II's on my poor cruiser again. What if i have a corpie near...
- by Celin Nieve - at 2008.10.20 06:26:00
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20. ECMing drones - in EVE General Discussion [original thread]
Does it work? If someone was to attack me and unleash his drones, can i actually target his drones and use ecm on them such that they would lose lock on my ship and stop firing?
- by Celin Nieve - at 2008.10.20 05:32:00
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